- TASK:
- Title: Idoru Island (Part 2) The Escape
Type: Battle
Rank: T3
Details: Hiroko was captured and caged in the palace where he found about three marine crews. Hiroko must escape from the prison and save those people.
Enemies:
T0 Guards (All around the place, but the T0 marines will handle these)- T3 "Y"-Meredy:
-Ballet Kenpo-
-Champion's Crown Haki-
-Combination Play-
She is a sweet 17 year old girl, but she can be lethal fighting. She can use her Combination Play by glowing Yellow or Green with Jacob. She uses ballet kempo with her legs usually, giving kicks at the enemy.
- T3 "B"-Jacob:
-Burēku Ashichi-
-Combination Play-
He is a cold 17 year old boy who can be lethal fighting. He can use his combination play by glowing blue or green with Meredy. Break Dance Ashipo is a technique which relays on the use of kicks while dancing break dance.
Fortunes Folly