Skill Name: Rokushiki Sage
Skill Type: Rokushiki + Monk Occupation
Skill Information: Lilynette has spent a vast majority of her life to learned the art Rokushiki. Rokushiki is a very powerful style of fighting, being a superhuman style of martial arts, with only six basic techniques, and a secret seventh. These techniques are called Soru, Rankyaku, Shigan, Kami-E, Geppo, and Tekkai. Lilynette has learned these six moves and is able to use the seventh technique, Rokuogan. Lilynette has expand her Monk abilities as well in order to use spiritual energy in tandem with her Rokushiki or to use them as stand alone skills. Due to the mastery over her Monk Abilites and Rokushiki. Lilynette has earned the title of Rokushiki Sage
Skill Strengths:
-Being a Monk, Lilynette can use spiritual energy with her Rokushiki Mastery. The energy is obtained from use her own spiritual energy
-Rokushiki Mastery, Lilynette is able to use all seven techquines of Rokushiki and is able to create new techquine from them, combine rokushiki moves, and/or modify them as she sees fit. Can be use with Devil Fruit Abilities
-Spiritual Based attacks are able to harm intangibility beings like spirits, ghost and can even harm logias without use of Haki or seastone.
Skill Weaknesses:
-Most offensive moves for this skill-set are melee based to close range. So when facing range fighters, Lilynette could have difficultly fighting them.
-Environment Dependency: If Lilynette has to gather energy from her spiritual attacks, she must be in environment that has life in it in order for to gather energy. For example if she was place in jail cell, she would be unable to gather energy since her environment is lifeless.
-Taxing Fighting Style: This fighting takes a toll on Lilynette's Body. Plenty of the skills below has Lilynette's suffering from 'debuffs' and tiring her out.
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Skill Type: Rokushiki + Monk Occupation
Skill Information: Lilynette has spent a vast majority of her life to learned the art Rokushiki. Rokushiki is a very powerful style of fighting, being a superhuman style of martial arts, with only six basic techniques, and a secret seventh. These techniques are called Soru, Rankyaku, Shigan, Kami-E, Geppo, and Tekkai. Lilynette has learned these six moves and is able to use the seventh technique, Rokuogan. Lilynette has expand her Monk abilities as well in order to use spiritual energy in tandem with her Rokushiki or to use them as stand alone skills. Due to the mastery over her Monk Abilites and Rokushiki. Lilynette has earned the title of Rokushiki Sage
Skill Strengths:
-Being a Monk, Lilynette can use spiritual energy with her Rokushiki Mastery. The energy is obtained from use her own spiritual energy
-Rokushiki Mastery, Lilynette is able to use all seven techquines of Rokushiki and is able to create new techquine from them, combine rokushiki moves, and/or modify them as she sees fit. Can be use with Devil Fruit Abilities
-Spiritual Based attacks are able to harm intangibility beings like spirits, ghost and can even harm logias without use of Haki or seastone.
Skill Weaknesses:
-Most offensive moves for this skill-set are melee based to close range. So when facing range fighters, Lilynette could have difficultly fighting them.
-Environment Dependency: If Lilynette has to gather energy from her spiritual attacks, she must be in environment that has life in it in order for to gather energy. For example if she was place in jail cell, she would be unable to gather energy since her environment is lifeless.
-Taxing Fighting Style: This fighting takes a toll on Lilynette's Body. Plenty of the skills below has Lilynette's suffering from 'debuffs' and tiring her out.
- Tier 1:
- Tier 1 Technique Name: Spiritual Weaving
Tier 1 Technique Type: Supplementary | Self-Range
Tier 1 Technique Cooldown: N/A | Passive
Tier 1 Technique Description:
Lilynette is able to weaving spiritual energy with her moves. Spiritual Based attacks are able to harm intangibility beings like spirits, ghost and can even harm logias without use of Haki or seastone.
Tier 1 Technique Strengths:
-Able to harm intangible beings.
Tier 1 Technique Weaknesses:
Doesn't add to power or speed of her attacks.
-Don't provide any defensive benefit like Buso Haki or Tekkai.
Technique Name: Soru
Technique Type: Supportive
Technique Cooldown: 3
Technique Description: Soru allows the users to move at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds and with greater power. The principle of this move is to kick off the ground at least ten times in the blink of an eye. A high amount of speed allows the user to seemingly vanish.
Technique Strengths:
-Allows User to Travel at vanishing speed to other players
-User is noticeably faster than someone who is not using a movement skill
-User is able to add the momentum of speed into their strikes, for more powerful abilities.
Technique Weaknesses:
-User is slightly weaker in terms of defense while using this technique
-Technique is heavily Dependent upon user's legs, meaning if they are disrupted, so will the technique be.
-In order for Player to travel at a vanishing speed directly to opponents, they require at least a one tier advantage over the opponent. IF the opponent is a higher tier, They will still be able to travel at vanishing speed, but the opponent will be able to see and counter soru as if the user were moving at normal speed.
Skill Name: Kami-e
Skill Type: Supportive
Skill Cooldown: 3
Skill Description: The Kami-e makes the users' body go limp in order to avoid any attacks, and float like a piece of paper. Through incredible training, the user gains control of their muscles to a degree that they are capable of having an amazing level of control over their body.
Skill Strengths:
* Grants the user an amazing level of reflexes able to dodge any form of attack he sees in front of him.(close,mid, and long range)
*The user is fairly faster than someone that does not have a technique similar to this, in terms of dodging ability
*User is capable of dodging multiple attacks in a quick succession.
Skill Weaknesses:
*user is slightly less durable when using this skill, due to their body going limp
*User is unable to use skill to avoid skills that affect their area.
*In order for the user to dodge any skill they see directly in front of them, they require at least a one tier advantage over their opponent. If the opponent is of a higher tier, the technique that the user attempts to dodge will still connect with them.
Skill Name: Tekkai
Skill Type: Defensive
Skill Cool Down: 3
Skill Description: This skill hardens the users' muscles to the level of iron, in order to nullify damage taken from attacks. Tekkai can also be used to enhance the users' attacks by the increased density one gets from using Tekkai.
Skill Strengths:
*User hardens their body and nullifies all blunt damage to 0.
*User is a great deal more durable than they would normally be while using this technique
Skill Weaknesses:
*User is still made of flesh and bone, and will be sliced by swords, pierced by bullets, burned by fire,etc.
*User is slightly slower than they would normally be while using this technique
*In order for the user to absorb any blunt skill they block, they must be at least one tier higher than the opponent whom they are attempting to use this against. If this requirement is not met, they will still face the full damage of the attack they attempted to negate.
Skill Name: Geppo
Skill Type: Supportive
Skill Cooldown: 5
Skill Description: Geppo allows the user of this technique to actually jump off the air as if it was solid, allowing them to stay in the air for much longer than usual. With enough skill in this technique, the user can even become capable of walking on the air as if it were solid ground! However, the primary use of this technique is to allow the user to cross great distances without ever touching the ground, or it can easily set the user up for swift aerial attacks.
Skill Strengths:
*User is able to walk on air and can stay afloat for extended periods of time. User is allowed to stay in the air for 2 posts per tier, meaning, at Tier 6, a user can stay in the air for 12 posts.
*User is a good deal quicker than those without a movement skill
*User is slightly stronger than normal while attacking in the air during the use of this technique
Skill Weaknesses:
*User is a good deal less durable while using this technique
*Skill is heavily dependent on the user's legs, immobilizing one--or both, will render the skill useless.
*If the user is knocked to the ground, or forced down, Their Geppo is disrupted and they cannot use it again until CD is up.
- Tier 2:
Skill Name: Rankyaku
Skill Type: Offensive, Mid range
Skill Cooldown: 3
Skill Description:The Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, sending out a sharp compressed air blade that can slice objects and greatly damage a human body. However, it has been shown that almost any length of appendage that is capable of moving at high velocities is also capable of executing this move.
Skill Strengths:
*Projectile is a blade made of air with a sharp edge. It has an edge capable of slicing into an opponent and, although it wont fully cut their body, they do suffer heavy damage.
*User is a good deal stronger when using this projectile kick
*User is slightly faster in using the projectile kick towards all water based opponents.
Skill Weaknesses:
*Projectile isn't an actual blade, and although it will cut inanimate objects, it will only slice an opponent slightly.
*Air based opponents react slightly quicker to this technique
*All Heat based opponents are slightly more durable than normal against this technique
Skill Name: Shigan
Skill Type: Offensive, Close-Mid Range
Skill Cool Down: 3
Skill Description: Shigan is a close-quarters combat technique in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound. However, there is a secondary application of this technique, one that is unlocked when the user gains some form of point to their finger, such as claws. When the finger resembles a modern bullet, the Shigan user suddenly becomes capable of firing off compressed air from their finger, which somehow contains the same force as Shigan itself typically does, making it all the more powerful, as it then can be used as a mid range technique.
Skill Strengths:
*User is able to puncture the opponent leaving a deep bullet wound gash.
*User is a good deal stronger than they would normally be, due to the force that this technique applies
*User is capable of utilizing their extended finger for a close-mid range strike, almost like firing bullets.
Skill Weaknesses:
*User is slightly less durable while using this technique, due to the inherent durability of the finger
*All Earth based users are slightly more durable than one would normally be against this technique
*In order for user to puncture the opponent and leave a deep bullet wound, the user is required to be at least one tier higher than the opponent. If this requirement is not met, then the user will simply not even break the skin.
Tier 2 Technique Name: Ultimate Tekkai - No Weak Points
Tier 2 Technique Type: Defensive
Tier 2 Technique Cooldown: 2 Post Duration | 4 Post Cooldown
Tier 2 Technique Description:
This skill hardens the users' muscles to the level of iron, in order to nullify damage taken from attacks. Tekkai can also be used to enhance the users' attacks by the increased density one gets from using Tekkai. Ultimate Tekkai - No Weak Points takes this to next level. Lilynette bends hers neck and legs to shift herself into a cube. When Tekkai is used in this form, she eliminates the weak points of her body and ensures that not a weak point is vulnerable during duration of this move.
Tier 2 Technique Strengths:
*Liliynette hardens her body and nullifies all blunt and slashing/cutting damage to 0.
*Lilynette is a great deal more durable than they would normally be while using this technique.
Tier 2 Technique Weaknesses:
*Lilynette is still made of flesh and bone, and can take piercing damage, burned by fire, and/or etc.
*Lilynette is unable to move from the spot she located at during the duration of this skill.
*In order for the user to absorb any blunt and slash skill they block, Lilynette must be equal or greater in tier than her opponent(s) whom they are attempting to use this against. If this requirement is not met, they will still face the full damage of the attack they attempted to negate.
Tier 2 Technique Name: Automatic Shigan: Firefly
Tier 2 Technique Type: Offensive | Close Range to Mid Range (Range is based on Lilynette Tier)..
Tier 2 Technique Cooldown: 1 Post Duration | 3 Post Cooldown (5 Post Cooldown if Lilynette use Fire-Version of This)
Tier 2 Technique Description:
Shigan is a close-quarters combat technique in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound. However, there is a secondary application of this technique, one that is unlocked when the user gains some form of point to their finger, such as claws. When the finger resembles a modern bullet, the Shigan user suddenly becomes capable of firing off compressed air from their finger, which somehow contains the same force as Shigan itself typically
does, making it all the more powerful, as it then can be used as a mid range technique.
Automatic Shigan: Firefly is advanced level of Shigan that allows Lilynette to fire multiple projectile version of Shigan that fires sharp compressed air bullets from her fingers, this type of Shigan is launched by flicking or jabbing. Lilynette is also to launch projectiles that are fireballs, created through friction, that burns the victim upon impact.
Tier 2 Technique Strengths:
*Lilynette is able to puncture the opponent(s) leaving a deep bullet wound gashes. Amount of projectiles that can be fire is dependent on Lilynette's tier. (Lilynette's Tier X 6 = Max number of projectiles she can fire for this move)
*Lilynette is a good deal stronger than they would normally be, due to the force that this technique applies
*Able to use shoot fireballs if she use friction. Burn Damage
Tier 2 Technique Weaknesses:
*User is slightly less durable while using this technique, due to the inherent durability of the finger
*All Earth based users are slightly more durable than one would normally be against this technique
*In order for user to puncture the opponent and leave a deep bullet wound, the user is required to be at equal or higher tier than her opponent(s). If this requirement is not met, then the user will simply leave small cuts.
Tier 2 Technique Name: Rankyaku Downpour
Tier 2 Technique Type: Offensive | Close - Mid Range with Traveling AOE
Tier 2 Technique Cooldown: 2 Post Duration | 8 Post Cooldown
Tier 2 Technique Description:
The Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, sending out a sharp compressed air blade that can slice objects and greatly damage a human body. However, it has been shown that almost any length of appendage that is capable of moving at high velocities is also capable of executing this move.
Rankyaku Downpour is an advanced form of Rankyaku. Lilynette uses Rankyaku towards the ceiling with two or three of her limbs. There, the vast mass of small Rankyaku blades bounce back, falling like rain on the enemy, making the attack difficult to block, to inflict continuous damage.
Tier 2 Technique Strengths:
*Able to harm multiple opponents
*Lilynette is a good deal stronger when using these projectile attacks
*Lilynette is slightly faster in using the projectile kick towards all water based opponents.
Tier 2 Technique Weaknesses:
*Air based opponents react slightly quicker to this technique
*All Heat based opponents are slightly more durable than normal against this technique
*This move can't tell the difference between friend or foe. Anyone caught within the range of the Skill, even Lilynette herself is subjected to effects of this move.
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- Tier 3:
Tier 3 Technique Name: Rokushiki Mistress
Tier 3 Technique Type: Supplementary
Tier 3 Technique Cooldown: N/A | Passive
Tier 3 Technique Description:
Lilynette has spent a vast majority of her life to learned the art Rokushiki. She knows how all the skills work and has trained and fought with others who could use it as well. Due to this mastery of it, when face with Rokushiki moves or any variant of them, if the move has any tier requirements for the opponent, those tier require are raise by one when they are facing Lilynette. I.E if opponent wants to use Soru, they would have to be 2 tiers higher than Lilnyette in order to move in vanishing speed that she couldn't react to.
Tier 3 Technique Strengths:
-Makes using Rokushiki and Rokushiki variant skills harder to use on Lilynette.
Tier 3 Technique Weaknesses:
-Only applies to Rokushiki and Rokushiki variant skills.
-Provides no other benefits.
Tier 3 Technique Name: Rankyaku - Holy Justice
Tier 3 Technique Type: Offensive | Mid Range - Long Range
Tier 3 Technique Cooldown: 1 Post Duration | 6 Post Cooldown
Tier 3 Technique Description:
The Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, sending out a sharp compressed air blade that can slice objects and greatly damage a human body. However, it has been shown that almost any length of appendage that is capable of moving at high velocities is also capable of executing this move.
Rankyaku - Holy Justice is an advanced version for the Rankyaku skill. Lilynette is how learned how to fire off a Rankyaku with her hands like Shigan combine that with the fact she is able to apply the power of Shigan into this Rankyaku. After gaining some distance in between her and her opponent(s), she will point one of her fingers at opponent and jab/flick her finger at them, forming a bladed holy cross shape Rankyaku. The Cross is 13 meters longs and 6 meters long, with the end of the cross having a point end. This Rankyaku is able to cut and pierce through multiple things before fading away.
Tier 3 Technique Strengths:
-Has cutting power of Rankyaku and piercing power of Shigan.
Tier 3 Technique Weaknesses:
-Can't be use in melee combat
-Air based opponents react slightly quicker to this technique
-All Heat based opponents are slightly more durable than normal against this technique
-Friendly Fire
Tier 3 Technique Name: Kamisori
Tier 3 Technique Type: Supportive
Tier 3 Technique Cooldown: 10 Post
Tier 3 Technique Description:
Kamisori combination of Geppo and Soru, which combines the speed of Soru and the air walking of Geppo. Lilynette use ssour in a zigzag motion in midair, allowing extremely fast movements in three dimensions, allowing her to move through the air at great speed
Tier 3 Technique Strengths:
-User is able to walk on air and can stay afloat for extended periods of time. User is allowed to stay in the air for 3 posts per tier, meaning, at Tier 6, a user can stay in the air for 18 posts.
-Able to move at vanishing speeds.
Tier 3 Technique Weaknesses:
-Technique is heavily Dependent upon user's legs, meaning if they are disrupted, so will the technique be.
-In order for Player to travel at a vanishing speed directly to opponents, they require to be equal or greater tier advantage over the opponent(s). IF the requirement is not meet, They will still be able to travel at vanishing speed, but the opponent(s) will be able to see and counter Kamisori as if the user were moving at normal speed.
-If the user is knocked to the ground, or forced down, Their Kamisori is disrupted and they cannot use it again until CD is up.
-User is slightly weaker in terms of defense while using this technique.
Tier 3 Technique Name: Geppo-driver
Tier 3 Technique Type: Offensive | Melee Range
Tier 3 Technique Cooldown: 1 Post Duration | 6 Post Cooldown
Tier 3 Technique Description:
Geppo allows the user of this technique to actually jump off the air as if it was solid, allowing them to stay in the air for much longer than usual. With enough skill in this technique, the user can even become capable of walking on the air as if it were solid ground! However, the primary use of this technique is to allow the user to cross great distances without ever touching the ground, or it can easily set the user up for swift aerial attacks.
Geppo-driver is fusion move that combines the Geppo and the piledriver skill. The Geppo-driver begins in a position in which the opponent is bent forward against the Liliynette's midsection. Next Lilynette grabs around the opponent's midsection latching onto the opponent's back, with her head to one side of the opponent's hips, keeping her legs around the opponent's head. From this position the Lilynette pushes off the ground use Geppo to flip the opponent in the air. As both bodies flip the Lilynette her another Geppo and her body weight to land in a seated position driving the opponent's head down to the ground between the her's thighs.
Tier 3 Technique Strengths:
-Geppo-driver can do serious damage to her opponent. If Lilynette is higher tier than her opponent and if she successfully uses this move, her opponent is knockout for one post after the duration of the move.
Tier 3 Technique Weaknesses:
-Must be able to use Geppo, if she can't use it. Then Geppo-driver can't be used.
-User is a good deal less durable while using this technique.
Tier 3 Technique Name: Gatling Gatling Shigan
Tier 3 Technique Type: Offensive | Close to Mid Range
Tier 3 Technique Cooldown: 1 Post Duration | 10 Post Cooldown
Tier 3 Technique Description:
Shigan is a close-quarters combat technique in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound. However, there is a secondary application of this technique, one that is unlocked when the user gains some form of point to their finger, such as claws. When the finger resembles a modern bullet, the Shigan user suddenly becomes capable of firing off compressed air from their finger, which somehow contains the same force as Shigan itself typically
does, making it all the more powerful, as it then can be used as a mid range technique.
Gatling Gatling Shigan is advanced version of Shigan in which the user is able to use the many Shigan(s) from their legs like Rankyaku. By combining the rapid fire aspect of Rankyaku and the power of Shigan. Lilynette can unleashed a deadly barrage of attack onto her opponent(s). The Number of Shigan that are launch in the attack is based on Lilynette's Tier. (Lilynette's Tier x 30 = Max number of Shigan she can launched in the attack)
Tier 3 Technique Strengths:
-The opponent will become a good deal less durable to all forms of damage due to the trauma that this technique leaves in its wake assuming they survive the skill. This 'Durable Decrease' lasts until the opponent heals the damage caused by this skill.
-Internal and External Damage to the body.
Tier 3 Technique Weaknesses:
-All Earth based users are slightly more durable than one would normally be against this technique
-User is slightly weaker in terms of defense while using this technique
-All Heat based opponents are slightly more durable than normal against this technique
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Last edited by Lilynette on Tue Jan 06, 2015 1:46 pm; edited 1 time in total